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  • Espers - Remastered Version Release

    For those who may be interested - Espers has been officially remastered and re-released on Dope Records for the digital price of $8. You can find the Bandcamp link here.

    If you're wondering why it's being released again just 18 months after I first made this post - the truth is that it wasn't fully released in the first place. When I made this post, it was going to be released through Aardvark Records back in March 2010, we took steps to get it out there... and then it was just quit halfway through. For a variety of reasons, none of which were bad-blooded but detrimental to release all the same, the previous label was unable to fulfill their contract to me, so I found a new label, the IDM and experimental Dope Records in Israel and today it gets a fully label-supported, full release.

    This version sports new artwork by Fariz Suleiman and new mastering by Russian Composer and IDM/Industrial artist Tokee. Zircon's previous and miraculous work still exists here, we just gave it an update for better volume, bass presence and clarity.

    About the album:
    Espers is a loose concept album that I started April of 2009 just to get something done. Most of what I had were ambient/new-age instruments and samples, so I went along with that and worked endlessly to try to make one of the most unusual and unique ambient/new-age albums around. It was an extremely difficult production, but it was totally worth every step of it. I was inspired by a lot of Peter Gabriel, Metroid Prime, Chrono Cross and Steve Hackett and I about destroyed my computer trying to honor those influences.


    1. Tritochiark - Vestigial Dreamcatcher for the Heavenly Integer [8:07]
    2. Ornamekias - A Slight Wave From the Hill Above [6:51]
    3. Amenemhetopelzai - Ancient King Lost In Memories [7:43]
    4. Saelmeth - The Rusted Voice of a Forgotten Godwraith [6:28]
    5. Icidina - Royal Highshiva of the Glacierplains [7:04]
    6. Maria Le Pitruzelluca Celeste XVII - The Sound of God's Love Made Flesh [7:43]
    7. Navi Whisperwilde - The Forest Sprite and the Mana Spirit in Eternal Recurrence [7:04]
    8. Sagetellah - The One Who Waits for the Life to Come (Featuring Michael Huang) [9:57]

    TOTAL TIME: 60:53 minutes.

    * All tracks composed by Meteo Xavier.
    * Piano Performance and re-interpretation by Michael Huang of www.sonic-expression.com.
    * Post-mixing work and initial master by Andrew Aversa of www.zirconmusic.com.
    * Final master by Anatoly Grinberg (Tokee).
    * Computer and samples provided by Brad Burr.
    * Artwork and digital sleeve design by Fariz Suleiman of http://doperec.com.

    And let me know if I forgot to thank anyone. Credit goes where credit is due.

    Please support this album not for my sake, but for Dope Records. After 4-5 years of insanity and hardship from a variety of other music people, game companies, commissioners, and so forth, the guys at Dope Records are my karmic reward for enduring all of it. These guys have been nothing short of fantastic and supportive to me from day 1 of meeting them and I humbly ask this community to share some support back.

    FREE Album Release: IMPULSE by 12 Followers/Meteo Xavier

    First off: for what few of you read my blog here, sorry for not updating for a while! Had a lot of things to do and it's all only now just coming out.

    Second and foremost: My third album and first published real soundtrack, IMPULSE, is now available for FREE at Ocremix and Bandcamp!

    You can stream the whole thing right here:

    About the soundtrack:
    The IMPULSE soundtrack started in February 2012 when I responded to a post on Gamedev.net. The game itself was a free-range development deal where composers could contribute tracks as they wanted and I volunteered to contribute 9 tracks. I haven't gotten to work on a spacey-puzzle game like this before and I'm still extremely excited I got to. This meant I could experiment with very different textures, structures and all kinds of fun stuff I could practice where I couldn't before. This is the first production I've ever done where I had full artistic freedom, could use all my highest quality sets, and make no compromises for sound quality. No excuses this time around, it was time to really step up to the plate and show what I could do.

    Download it at http://meteoxavier.bandcamp.com/album/impulse-ost and http://ocremix.org.

    Game Information:
    by Deck16
    Compatible with Windows XP, Vista, 7 and "(hopefully) 8".

    IMPULSE is a spaceshooter/puzzle that developer Deck16 describes as a cross between Super Meat Boy and Lunar Lander and N+ and Asteroids. It is a simple, freeware game where you push a craft toward the end goal while dodging a variety of enemies, obstacles and level designs that resemble mini-golf courses.

    This is a game based on the old-school premise of computer gaming - basic design with very flexible results. The goal remains the same, but the levels are incredibly different with various degrees of gravity and either limited or limitless fuel adding to the conflict - nothing is quite the same from level to level and there are many of them to push through. You might be trying to navigating anything from a tunnel to a giant vector maze, or an optical illusion to the labyrinth from Pac-Man, or even a battleship to the game title itself.

    A simple premise with extreme variety is the name of the game with IMPULSE and it's free to play with a level editor to make your own.

    Trailer Video: http://www.youtube.com/watch?v=7i7RM-xtRw8&feature=player_embedded

    Main page: http://deck16.net/impulse?a2279b00